About Me
Hello, and thank you for visiting.
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Gameplay from Lumiette, a bullet hell made in Unity.
I am an Indianapolis-based game developer (primarily experienced with Unity/C#) and digital artist who is an independent game developer whose library of work can be found here and on itch.io. I also enjoy participating in collaborative game jams and playing/designing tabletop games.
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A brief glimpse at a Unity prototype for an isometric computer role-playing game (CRPG).
I have an interest in promoting creativity through STEM, having worked as a tutor/teaching assistant at IUPUI as well as with iD Tech Summer Camps where I taught Unreal Engine 4 and other software to middle/high schoolers at Butler University in Indianapolis.
Moreover, I am a lifelong learner and always looking for ways to improve everything I do both inside and outside of game development.
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Some footage from one of my games, Untitled 2 [Exile]